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Fill or Bust Instructions

Fill or Bust is a board game for people of all ages. It involves six dice and a set of 54 cards. Players flip over a card, roll the dice and based on what happens they get points. Fill or Bust can be played by two or more players.

Object of the Game

The object of the game in Fill or Bust is to be the highest scorer. There are no set guidelines on how long the game will last. Before playing Fill or Bust the players can decide to play until one player gets to a certain score or they can just play for a set amount of time and the player with the most points at the end is the winner.

Beginning

Shuffle the 54 draw cards and place them face down in the middle. Each player will roll the dice. The player who rolls the highest number will go first and play will then go clockwise around the circle. The first player will flip over a draw card and then roll all six dice.

Dice Scoring

If any of the dice land on a five then the player will receive 50 points. If any of the dice land on one then the player will receive 100 points. If the player rolls three of a kind then she will get that number times 100. For example, if there are three 3's then the player will get 300 points. The only exception is if the player rolls three 1's. Rolling three 1's will result in 1,000 points. If a player gets one of each number (1, 2, 3, 4, 5 and 6) he will receive 1,500 points.

Fill

After a player has rolled the six dice the dice that scored points will be removed and the player will roll again. For example, if a player rolls a 2, 2, 2, 4, 4 and 6 the only dice that scored points were the three 2's. Those three dice will be removed and the other three dice will be rolled again. A fill occurs when the player keeps scoring until all dice are gone. This could occur by rolling six times and eliminating one die at a time, it could occur by rolling three of a kind and then three of a kind again, or this could happen in one role by getting one of each number in one roll.

Bust

A bust occurs when the player rolls the dice and no scoring occurred. If a player busts she loses her turn and all points for the entire round. For example, a player rolls all six dice and gets 1, 1, 1, 2, 4, 6. Three 1's is 1,000 points and those three dice are set aside. The player rolls the remaining three dice and gets a 2, 4, and 6. None of these numbers are scoring numbers so the player's turn is over and she doesn't receive the 1,000 points for the three 1's.

Draw Cards

The draw card that was flipped over at the beginning of the turn can help or hurt the score depending on which card is drawn and what the player does during his turn.

Bonus Cards

If a player gets a 300 point bonus, 400 point bonus or 500 point bonus card then that number of points will be added to their score but only if she scores a fill for the round. Also, if you draw a bonus card you can stop your turn before getting a fill. For example if you roll three 1's on the first roll and have 1,000 points and you don't want to risk rolling again and busting, you can just stop and take the 1,000 points. You will not receive the bonus points if you stop before getting a fill.

No Dice Card

When a player draws a no dice card she will lose a turn and will not receive any points for that turn.

Fill 1000 Card

If a player draws a Fill 1,000 card then he must keep rolling until he fills or busts. If he scores a fill then he gets 1,000 bonus points but if he busts he gets no points for that round.

Must Bust Card

If a player draws a Must Bust card then she continues playing until she busts. If a player gets a fill then she starts over with six dice and keeps rolling until she busts. If a player gets lucky he could get a fill four or five times before busting and his turn is over. After the player has busted he still gets all the points for that round.

Double Trouble Card

If a player draws the Double Trouble Card then she must get two fills in a row. If the player busts before getting two fills then she doesn't get any points for that turn.

Vengeance 2,500 Card

If a player draws the Vengeance 2500 and then scores a fill, not only will he receive points but whoever has the highest point total will lose 2,500 points. If the person with the highest score is the one who draws the Vengeance 2500 card then nobody will lose any points.

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