Sequence is a board game that uses strategy to win, much like poker. If you have recently picked up the board game and do not know how to play it, don't worry; you can learn easily. The objective is to be the first player to have two sets of sequences placed on the board. A sequence is a series of five connected chips of the same color placed in a straight line, across, diagonally, or up and down on the board. If there are three players or three teams, you need only one sequence to win. The game is played with 2 to 12 people. If there are more than three people, the players must form teams. There are three different colored chips--green, blue and red. If there are only two people (or two teams), don't use the red chips because there are fewer of them.
Sit opposite your opponent(s) and draw one card each. The lowest card value will go first (aces are high).
Shuffle the cards and distribute. To make it even, any number of players can play as long as it is divisible by two or three. With two players, each gets seven cards. With three or four players, each gets six and with six players, five. With eight or nine players, each gets four, and with 10 or 12 players, three.
Starting from the left of the dealer and moving clockwise, select a card from your hand and place it face up on a discard pile. Place your marker chip on the corresponding spot on the board (each card is pictured twice on the board). Pick up a new card for your hand. If you do not pick up a card before your opponent makes their play, you lose that card. You cannot pick up an extra card to replace it.
Continue playing in a clockwise direction. If you are holding a card whose two matching spaces on the board are covered, that is called a "dead card." Place it on your discard pile face up, announce that you are replacing a dead card, and draw a new one. Continue your play. The four corner spaces count as "free spaces." You do not need to place a chip there; you only need to have a row of four connecting, same-colored chips for a sequence.
If you draw one of the four two-eyed jacks, which are wild, place a marker on your choice of space, as long as a marker chip isn't already covering it. Place the card in the discard pile and put your chip on the board. Pick up a card.
If you draw one of the four one-eyed jacks, which are "anti-wild," place the card in your discard pile and take an opponent's chip off the board. You cannot put one of your chips on the space; you must wait for your next turn. You may not take a chip from a completed sequence. Pick up a card.
Continue playing until a player or team announces the appropriate amount of sequences.