Inspired by John Gray's best-selling self-help book, the board game "Men Are From Mars, Women Are From Venus" pits the two genders together in an all-out test to see how well they know the other. The goal in this game is to successfully reach Earth first by guessing how the other team will answer a question. To play, you'll need at least a pair of couples.
Sit on opposite sides of the table from your opponents. Men sit on the Mars side, while women sit on the Venus side.
Place the yellow hourglass token on the Venus tile of the board, and the yellow cone token on the Mars tile.
Give the men the red cones and the women the teal hourglasses. Each team member must use these markers to “vote” on how the “Card Reader” will answer. Each team is given three votes per question.
Open the card box and place it where each player can reach it. The red cards are read by the men and the teal cards by the women. The categories are "Communication," "Gender-Bender," "Island Fantasies," "Family Affairs," "In the Flesh," "The Dating Circuit" and "Scoring Points." Give each team a “My Two Cents” chip.
Start the game with the women’s team. Have one team member select a card from the teal deck. Read the category, question and possible answers out loud.
Select an answer and keep it hidden from all other players. Each question has three options plus a Cave/Well option. Select either Cave (for men) or Well (for women) if you do not feel comfortable answering the question, or if you do not agree with the available options. Dial the answer into the Voting Selector.
Vote among your team on where to place the three Voting Tokens. The men’s team places their tokens on the Cave side, while the women place theirs on the Well side of the board. Choose either A, B, C or Cave/Well.
Reveal your answer if you are the Card Reader. Score one point for every correct vote your team made.
Select a red card for the men’s team and continue.
Read the “Venus Only” or “Mars Only” cards out loud. These cards can only be voted on by other members of the reader's team. If all the votes are the same, the team can move forward three spaces. If the vote is incorrect, the opposite team moves forward three spaces instead.
Use your “My Two Cents” chip if you are certain how the Card Reader will answer. If the vote is correct, double your points.
Once you have used your "My Two Cents" chip, you cannot use it again for the rest of the game.